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- The Internet DOOM Client/Server System v0.12
- ---------------------------------------------------------------------
- [Intro]
-
- The DOOM* Client/Server System is a front-end to DOOM TCP/IP
- network drivers. You use the client software to connect to a Frag
- Server. While connected to the server, you can chat with other
- players and bystanders and negotiate game parameters. You tell the
- server what parameters you want, and when all the players are ready,
- the server will give the client the decided game parameters plus the
- IP adresses of all your victims. The client software will disconnect
- from the server and then run a multi-player DOOM game (iDOOM* or
- linuxxdoom*).
-
- ---------------------------------------------------------------------
- [System Requirements]
-
- Client:
- DOOM v1.666/2 Shareware/Registered DOS/Linux
- Network Card
- iDOOM (for DOS)
-
- Server:
- Unix Box - The Server has been compiled and tested under
- - Linux 1.1.xx
- - SunOS 4.1.3
-
- ---------------------------------------------------------------------
- [Installation]
-
- DOS Client:
- 0. Install iDOOM
- 1. Modify WATTCP.CFG
- 2. Unzip CLIENT.EXE and CLIENT.CFG into your DOOM directory
- 3. Modify CLIENT.CFG
-
- Unix Client:
- 0. Unzip the whole package into a directory
- 1. Review the makefile
- 2. Compile by running 'make client'
- 3. Copy client and client.cfg to your DOOM directory
- 4. Modify client.cfg
-
- Server:
- 0. Unzip the whole package into a directory
- 1. Review the makefile
- 2. Compile by running 'make server'
- 3. Modify server.cfg
- 4. Modify server.msg
-
- ---------------------------------------------------------------------
- [Running]
-
- Server:
- Choose the Frag Server nearest you. You may try the servers
- listed at the end of this document.
-
- If you cannot connect to any of these servers, you must compile
- the server and maintain your own server in your locality. The
- Server compiles and runs only under Unix. The commandline
- parameters parameters for The Server are:
-
- server [-port <port>] [-log <log>] [-config <config>]
-
- where portnum is the port number where the server will accept
- Client connections. The default port number is 1666. The default
- logfile is <portnum>.log.
-
- If you are planning to maintain an Internet Frag Server, contact
- Jay Cotton <jay@calc.vet.uga.edu> so that your server will be added
- in the list of all servers.
-
- Client:
- First, make sure that you are able to play multi-player games using
- iDOOM. The TCP/IP Internet DOOMer's FAQ is included in the iDOOM
- package [iDOOMxx.ZIP].
-
- Make sure that you are in your DOOM directory when you do this. You
- connect to a server by typing:
-
- client [-server <host>] [-port <portnum>]
-
- where server is the hostname/IP address of your Server and portnum
- is the port number where The Server accepts connections. You may want
- to edit your client.cfg instead of using the commandline parameters.
-
- Once connected, "type /help" to get a list of the server commmands.
- If you want to exit, just type "/quit" or ^X.
-
- To check if there are players connected to a server, type
- "client -status" and it will give you all the players and guests
- connected to the server. Use "client -guest" if you just want to
- observe and don't want to join the game.
-
- ---------------------------------------------------------------------
- [Known Bugs]
- None.
-
- ---------------------------------------------------------------------
- [Unknown Bugs]
- Many.
-
- ---------------------------------------------------------------------
- [Todo]
- None.
-
- ---------------------------------------------------------------------
- [List of DOOM FRAG Servers]
-
- Server Address Port
- ========================================
- The BigBoss 165.220.16.6 1666
- ========================================
-
- ---------------------------------------------------------------------
- [Filename]
-
- TCPSRV12.ZIP <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>
-
- ---------------------------------------------------------------------
- *DOOM and linuxxdoom
- - by idSoftware
- available at <ftp://ftp.cdrom.com/pub/doom/id>
-
- *iDOOM
- - by Scott Coleman
- available at <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>
-
- --
- (c) 1994 a.oliver <oliber@upd.edu.ph>
-
-